• Projects
  • speculative-architecture
    video-game
    software-system
    Alternative Reality Game
    Publication
    course
    ©Zhenzhen Qi 2026 | All Rights Reserved

    Uncomputable in the Computational World

    Presented by Zhenzhen Qi

    Speaker Info

    • Conference: CAA (College Art Association) 112th Annual Conference
    • Date & Time: Thursday, February 15, 2024
    • Location: Hilton Chicago, Lower Level – Salon C-7 (Chicago, IL)

    Panel Information

    • Panel Title: 3D Worldbuilding: Contexts, Narratives and Pedagogies
    • Presentation Title: “Uncomputable in the Computational World”
    • Chairs / Organizers: Matthew Doyle (Pasadena City College) & J. Yuehao Jiang (University of California, Los Angeles)

    Summary & Key Themes

    The panel examined 3D worldbuilding as an artistic, narrative, and educational practice, investigating how digital environments, virtual simulations, and game engines can challenge technological dominance and reframe creative computing instruction.

    In her presentation, “Uncomputable in the Computational World,” Dr. Qi explored:

    • Alternative AI & Computational Art: Decolonial, non-linear, and community-centered frameworks in interactive simulation and machine learning.
    • Digital Literacy & Pedagogy: Re-evaluating creative coding education to aid critical engagement with emerging AI tools beyond industry paradigms.
    • Simulation as Art Practice: Using web-based simulations and speculative worldmaking to deconstruct automated systems and data-driven narratives.

    Presentation Slides


    PROJECT LIST:
    speculative-architecture
    video-game
    software-system
    Alternative Reality Game
    Publication
    course